Interactive Art Round Up 02

We are back for another Interactive Art Round up this week, and we have some amazing and interesting projects from some designers and creative coders.


Getting right into it with our first pick is this wonderful experimental piece from Serge Maheu. The idea is that the viewer can walk up to this projected screen and have their body shape and movements reflected into abstract lines via live motion capturing. Taken from Maheu himself, “In this age of digital manipulation, avatars and virtual representations, it has become increasingly difficult to differentiate between the real and the simulated, the simulacra and the simulacrum… Reduced to pixels and imaginary realities, identity crises have given way to identity myths. The concepts of personhood and identity are today more vague and intangible than ever.” We love the raw forms of the lines created by the output of the visuals, it sets up for a very slick yet simple piece. You can see more work from Maheu over at



Hyperjump is an amazing light orientated audiovisual by the team over at Tundra, who are known for creating some of the best audiovisual installations around. This project takes 25 moving light beams, the kind of lights you see at concerts, and synchronises them to a soundscape to create a very hypnotic almost dance like performance. The long hall, which is an old basketball court, has a misty haze meaning the light beams really show strong. This is one of those installations you could just sit and enjoy for hours on end. Check out more from Tundra over at


Shadow – Elevenplay x Rhizomatiks

This collaboration between Elevenplay and Rhizomatik features some cool flying drones which move synchronised to a dancer in a very engaging performance. The drones have spot lights attached to them which are controlled off stage, but work in tandem with the dancer on stage to reveal and hide them in the light as she performs interpretive dance. The mixture of dancer and robots is very synched and plays out for a calm and relaxing performance for the viewer. The software used to choreograph the drones is a mixture of openFrameworks and MaxSMP. You can see more from the duo over at and


Trajectories 2

This next project is by the very talented Greg Barth, an incredible art director we actually came across at a design meet up we went to a couple of months back. Greg’s latest project features an art installation showcasing a type of two player ping pong match, all using projection mapping. The genius in the setup is that all the possible moves for the bats and ball positions are actually physical by simply having them in the scene with a numerous amount of bats and balls all in a domino like form, waiting to light up and show the journey of the bat hitting the ball. The stop motion like visual is very hypnotic, and the projection mapping onto the objects in order is very slick and well done. You can check out more of Greg’s work over at


Thats it for this week, but we will be sure to keep posting regularly on all the latest cool interactive art projects around on the web. Keep updated by heading over to our twitter and following us